What food sources are there in virtual villagers 3




















What do you need help on? Cancel X. Topic Archived Page 1 of 2 Last. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. User Info: kiante9. User Info: blaza In the ocean. To actually get it: Requires level 1 alchemy and level 2 of faction for the secret herb, and the alchemy lab.

Mix two black orchids and the secret herb located left of the hut. Have someone take the potion, and they will take it to the ocean Info taken from the other post. PSN: blaza Steam: blaza User Info: krokadial. It helps a lot if you don't grow your population very fast. Also, you can set 2 or 3 kids on top of a mushroom quickly and they will all pick mushrooms. That helps, especially with red ones. Okay, thanks for the help guys! Okay, after some experimenting, I found out that, for anyone else who might read this, the recipe is different depending on what special herb you have.

Once the water is in, drag the adult to the table where the herbs are, and they will add it to the pot as well. Next, use that same villager to grab the rocks near the stairs that lead to the coconut tree. One by the red earth, one by the hut to the right of the statue, and one to the left of the freed kraken. Then drop a villager on the pile of rocks by the fire, they will put it under the pot.

Then drop a villager on the crafting hut and you should be able to get the water. It takes two hours to finish. Unanswered Where can i find feathers? Ask A Question. Keep me logged in on this device. Forgot your username or password? Where can i find feathers? How do I find all the collectibles? Where can I find Patches? Train villagers to perform tasks by dragging and dropping them onto different areas on the map.

Placing a character over berries, for example, sets him or her to harvest food, while dropping someone on an unfinished structure puts them to work building. As each villager performs a task, his or her skill in that area increases, creating a faster, more efficient worker than before. Technologies can also be researched to give your villagers more powerful skills that make your job easier to accomplish. They're also the key to uncovering over a dozen hidden secrets of the ancient ruins Virtual Villagers takes place in real-time, meaning even when you aren't playing the game your villagers are eating, drinking, gathering food and carrying out other assigned tasks.

If you leave them alone for too long, you'll return to find starving villagers or worse, a town full of skeletons. This creates a wonderful virtual pet kind of feeling and makes you want to hop on and check your villagers' progress several times a day. It's great for short spurts of gaming and has loads of replay value. The third game in the series doesn't mess with the established formula, keeping the drag and drop interface and basic tasks unchanged.

The technologies are tweaked slightly, and new Nature and Magic factions allow you to increase food production or scientific research, altering the flow of the game. One fun new feature in Virtual Villagers 3 is real-time weather effects such as rain, clouds, fog, thunder and sunshine.

These play a role in uncovering the game's secrets and can cause your villagers to change their behavior, such as scampering for cover when it begins to rain. There's even an in-game achievement system that rewards you for hitting certain milestones.

Analysis: It's no secret that Virtual Villagers is one of the most entertaining and loved casual game series around. The combination of simple but rewarding village management tasks, real-time gameplay and long-term mysteries to be solved creates a strong bond between player, game, and villagers.

The result is something you can't wait to check up on a dozen or more times throughout the day and keep playing week after week. The down side to this consistent gameplay is that many times you'll run out of things to do. Often you'll set a few villagers to work and run out of tasks, forcing you to take a break even though you just got started. Virtual Villagers 3 shows some improvements over previous games in the series, but I feel it's evolving a bit too slowly.

Some crucial villager management tools — like the ability to zoom or group multiple people to assign tasks — are still missing, and when compared to the first two games the engine is practically identical. The series could use a little stirring up at this point, though the third installment doesn't show any signs of going stale.

Graphical refinement is by far the most needed upgrade, as the tired visuals and jerky animations are showing their age the third time around. Virtual Villagers 3: The Secret City is more of the same casual strategy from previous games, which is definitely a good thing. Whether you're a Virtual Villagers veteran or a new player looking for something unique, engaging and fun, this game is sure to captivate you for weeks on end. Windows : Download the demo Get the full version.

We've completed a Virtual Villagers 3 walkthrough hint guide to help you through Posted by: Jay May 29, AM. Drop a villager on the dry wood in the pile by the beach FYI, this wood is always "dry" even if it's raining.

He will carry it to the fire pit automatically. Drop a villager on the pile of dry grass near the waterfall. When grass and wood are in place, drop a villager on the fire pit again. To replenish the fire, occasionally drop a villager on the wood pile again and he will just add dry wood. You can monitor how much fire time remains by clicking on the fire pit. Drop a villager in front of the beehive, on the torches, until the status bar reads "Trying an Idea".

To harvest the honey, you will have to drop a villager in front of the hive repeatedly; it helps if it's a farmer. Monitor the honey's output by clicking on the hive. Drag villagers one by one to the red and yellow robe that is hanging at the amphitheater. Have each one try it on till the chief is identified. If you've tried all your villagers and none are the chief, it's probably the baby of a nursing mom.

Wait and try it again. Later in the game, you'll need to repeat this process if your chief dies. At Level 1 of Leadership, your chief can grant magic food: drop her on the food bin in case of emergency.

The Chief can only do this once every 24 hours, so use it wisely. Something fruit-shaped will appear on the ground in the soil area keypad section 6. Drop a villager on it. He will plant it and it will become a fruit tree.

You need a villager to continually harvest honey. Then, you need one to begin researching, at the table in the messy lab keypad section 4. At this point, if you have a third free adult villager, start him or her clearing the leaves in keypad section 3. When you have an Adept Scientist, drop him or her on the items that are strewn around the village in random places. There are five items total. You'll have to drop a villager on each one separately; he won't go back and forth.

The items are: a plain brown pot, a yellow and white pot, a red and white pot, a gray bowl with spoons, and a multi-colored stick-shaped item. The items are in a different place in each game. Any villager can collect the herbs that are located around the village. The five herbs available to you at this time are starting at top of map and working counter-clockwise :.

Another herb will become available to you when you buy Level 2 Faction with tech points. It is a pitcher plant or a berry bush. It will appear to the left of the lab, near the community toilet area. A villager will bring an herb to the lab and put it on the table. Only three herbs can be collected and stored at any time.

A potion requires three herbs, in any combination of the five or six available. See the Potion Recipes section for specific potion walkthroughs. When the lab table is holding three herbs, drop an Adept or Master Scientist onto the table and he or she will begin preparing the potion. You can have the scientist or any other villager test a potion—but if it is harmful, the villager's health will be compromised.

Any time you have free people that aren't researching or nursing or collecting food, keep them working on Clearing Leaves :. Sending lots of untrained villagers to clear leaves at the grassy area to the far right of the village will help you complete Puzzle 4, and is also an easy build project that will give builders experience.

People tend to wander off from this project so use the chief to help direct work. You might consider setting your villagers to this before you turn the game off for the night, and coming back to the completed results in the morning a burial area. At this point, if you are going to keep playing for a while and want the instant gratification, purchase Level 2 Alchemy so that your scientist can make more potions without blowing himself up.

But, if you can take a break and let the clock run for awhile to accrue more tech points, wait to buy Save for Level 2 Alchemy when your points are back up. So, if you buy Level 2 Alchemy at this point, I would keep your scientist on potions, your farmer harvesting honey and fruit when the tree is mature , and your builder on clearing leaves.

You'll need a couple of Adept Builders for this; the Chief will be of assistance too. Drop at least two builders on the broken machine in the orchard. When they have repaired it, it can be used to harvest seeds from the tree above the orchard. Two more seeds can be planted in total.

The lift only works in the rain, so you'll have to either wait for rain to come, or create rain by performing a weather dance Puzzle 5. When it starts to rain, drop a villager on the platform of the lift while it is still on the ground a villager cannot board the lift once the platform has begun to raise. The rain will fill the bucket which will raise the villager up to get a seed. Plant the seed right away. After the third tree has sprouted, the seeds that drop from the tree will go into the food bin.

Once all three trees are mature and producing fruit, you will have completed Puzzle 10 The Orchard. If you can support them with food, don't forget to make babies if you haven't already Try to always have a baby in the village, as long as your population will support it.

Draw the Bath Plans. Drop the Master Builder onto the blank drawing board in the alchemy lab. He will make plans for repairing the bath Puzzle 8 , and you can start putting builders on this. This project takes a long time; a Chief directing work will help.

At this point, the game can go many different directions, based on your play variables. Here are the specific solutions for the remaining Puzzles:.

Drop your chief on the fire and he will start to do a rain dance. Drop at least two other farmers on the fire as well, and rain will happen. If you did not get a "puzzle completed" pop-up window, you might need to add another farmer, so repeat the process of dropping the Chief and then three farmers onto the fire. Make sure the bath is totally completed, at which point the plans will disappear from the lab chalkboard. Drop a Master Builder on the chalkboard again to draw plan for repairing the statue.

Then, fly a Master Builder over the stone path to the key door. At some point, the builder will "see a good place to anchor the statue. Then, drop your chief onto the statue to direct work. Put as many builders as you have free onto this project, which takes a really long time. They will slooooooowly inch the statue up the hill and back into position. Getting Rid of the Sharks. Prerequisites: Level 2 Faction, a working alchemy lab and Adept Scientist.

Once you have the sixth herb from leveling up in your faction, you can get rid of the sharks with a potion. Have a scientist make the potion, then use it. She will then fill a vial with the potion, carry it to the ocean and dump it in. The sharks will disappear and your villagers can fish in peace. From here on out, you don't have to worry about food any longer.

Put a Master Doctor near or in the bath; he will begin collecting lotus flowers and placing them in the bath bowls. Once all six bowls are filled, drop the doctor on the fire.

He will light a torch and then light the flower bowls to create aromatherapy. The White Gem Key Prerequisites: None, but you have to wait for the fire to burn a certain amount of time. You will know it's ready when it is giving off sparkles.

If you can't see sparkles but think it might have been long enough, you can check by dropping a villager on the waterfall on the right. If he or she collects water in a bowl and dumps it on the fire pit, you can solve this puzzle.

If she just gets a drink, you'll have to wait longer. So, you can either have the villagers put the fire out with water in bowls , or you can just wait for the fire to burn out. When the fire is out, you will see a white diamond gem on the fire pit. Immediately afterward, it will be too hot for your villagers to pick up—but again, you can either have them pour bowls of water on it, or just wait for time to pass.

When the gem is cool, drop a villager on it and he will take it to the door. To reach the pink gem key on the cliff over the rose bush, a villager will need to jump up and grab it. Drop a villager on the potion, wait till he drinks it, then drop him on the ground right under the gem. He will jump up and collect it, then take it to the door. Do not pick him up during the trip to the door, or he will drop the key and you will have to start again.

After the statue is complete, a Master Builder can collect an odd-looking item from the base, near the amphitheater. It looks like a dark blue seashell. It will need to be rounded off in the waterfall, but only by a Master Builder. Then it will need to be polished, but only by a Master Scientist.

Once the pearl is completed, the Scientist will leave it in the lab. Drop the Chief on the pearl, who will then take it over to the giant clam on the coral reef, and swap the light blue pearl for the dark one. This is the third key to the door at the top of the path. I got this puzzle tip from someone else but haven't played this piece myself.

I am currently trying to re-play to the end in order to correct this. But, proceed at your own risk from here! Posted by: pineapple May 30, PM. Please read through these questions and answers before posting your question on the thread. Question 1 - I've bought level 2 Faction, but I can't find the sixth herb. Where is it? Both are located to the left of the Alchemy Lab. Here are screenshots to help you. Plant all three fruit trees. You'll need level 2 Restoration to repair the lift.

It will take three Adept Builders at the same time. After repairing the lift, put a villager on it when it starts to rain. The villager will be lifted up to the tree and a seed will fall.

Do this twice to plant the fruit trees. You can support 12 to 15 villagers with the fruit from these trees. Make it a priority to get level 2 Faction so that you can get the sixth herb.

You must have this herb to make the potion to get rid of the sharks.



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